Micron Document
<!DOCTYPE html>
<html class="client-nojs vector-feature-language-in-header-enabled vector-feature-language-in-main-page-header-disabled vector-feature-page-tools-pinned-disabled vector-feature-toc-pinned-clientpref-0 vector-toc-not-available vector-feature-main-menu-pinned-disabled vector-feature-limited-width-clientpref-1 vector-feature-limited-width-content-enabled vector-feature-custom-font-size-clientpref-1 vector-feature-appearance-pinned-clientpref-0 skin-theme-clientpref-day vector-sticky-header-enabled" lang="de" dir="ltr"><head>
<meta charset="UTF-8">
<title>Firemonkeys Studios</title>
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="icon" type="image/png" href="./_res_/favicon.png">
<link rel="canonical" href="https://de.wikipedia.org/wiki/Firemonkeys_Studios"> <link href="./_mw_/ext.cite.styles.css" rel="stylesheet" type="text/css">
<link href="./_mw_/ext.wikimediamessages.styles.css" rel="stylesheet" type="text/css">
<link href="./_mw_/skins.vector.icons.css" rel="stylesheet" type="text/css">
<link href="./_mw_/skins.vector.search.codex.styles.css" rel="stylesheet" type="text/css">
<link href="./_mw_/skins.vector.styles.css" rel="stylesheet" type="text/css">
<meta name="ResourceLoaderDynamicStyles" content="">
<link href="./_mw_/ext.gadget.citeRef.css" rel="stylesheet" type="text/css">
<link href="./_mw_/ext.gadget.defaultPlainlinks.css" rel="stylesheet" type="text/css">
<link href="./_mw_/ext.gadget.dewikiCommonHide.css" rel="stylesheet" type="text/css">
<link href="./_mw_/ext.gadget.dewikiCommonLayout.css" rel="stylesheet" type="text/css">
<link href="./_mw_/ext.gadget.dewikiCommonStyle.css" rel="stylesheet" type="text/css">
<link href="./_mw_/ext.gadget.dewikiDarkmode.css" rel="stylesheet" type="text/css">
<link href="./_mw_/ext.gadget.dewikiResponsive.css" rel="stylesheet" type="text/css">
<link href="./_mw_/ext.gadget.specialSearch.css" rel="stylesheet" type="text/css">
<link rel="stylesheet" type="text/css" href="./_mw_/site.styles.css">
<link rel="stylesheet" type="text/css" href="./_mw_/noscript.css">
<link rel="stylesheet" type="text/css" href="./_res_/footer.css">
<link rel="stylesheet" type="text/css" href="./_res_/vector-2022.css">
</head>
<body class="skin--responsive skin-vector skin-vector-search-vue mediawiki ltr sitedir-ltr mw-hide-empty-elt ns-0 ns-subject page-Firemonkeys_Studios rootpage-Firemonkeys_Studios skin-vector-2022 action-view">
<div class="mw-page-container">
<div class="mw-page-container-inner">
<div class="mw-content-container">
<main id="content" class="mw-body">
<header class="mw-body-header vector-page-titlebar">
<h1 id="firstHeading" class="firstHeading mw-first-heading"><span class="mw-page-title-main">Firemonkeys Studios</span></h1>
</header>
<a id="top"></a>
<div id="bodyContent" class="vector-body ve-init-mw-desktopArticleTarget-targetContainer" aria-labelledby="firstHeading" data-mw-ve-target-container="">
<div id="contentSub">
<div id="mw-content-subtitle"></div>
</div>
<div id="mw-content-text" class="mw-body-content mw-content-ltr" lang="de" dir="ltr"><div class="mw-content-ltr mw-parser-output" lang="de" dir="ltr">
<table class="toccolours infobox float-right toptextcells vorlage-infobox-unternehmen" style="font-size:90%; max-width:25em; margin-top:0;" summary="Infobox Unternehmen">

<tbody><tr>
<th colspan="2" class="hintergrundfarbe5" style="font-size:110%;">Firemonkeys
</th></tr>
<tr>
<td style="font-weight:bold;"><a href="Rechtsform" title="Rechtsform">Rechtsform</a>
</td>
<td>Pty Ltd
</td></tr>
<tr>
<td style="font-weight:bold;"><a href="Gr%C3%BCndung_(Recht)" title="Gründung (Recht)">Gründung</a>
</td>
<td>2012
</td></tr>
<tr>
<td style="font-weight:bold;"><a href="Sitz_(juristische_Person)" title="Sitz (juristische Person)">Sitz</a>
</td>
<td><a href="Melbourne" title="Melbourne">Melbourne</a>, <span style="display:none">Australien</span><span class="mw-image-border noviewer" typeof="mw:File"><a href="Australien" title="Australien"></a></span>&nbsp;<a href="Australien" title="Australien">Australien</a>
</td></tr>
<tr>
<td style="font-weight:bold;"><a href="Wirtschaftszweig" title="Wirtschaftszweig">Branche</a>
</td>
<td><a href="Softwareentwicklung" class="mw-redirect" title="Softwareentwicklung">Softwareentwicklung</a>
</td></tr>
<tr>
<td style="font-weight:bold;">Website
</td>
<td><a rel="nofollow" class="external free" href="http://www.firemonkeys.com.au/">http://www.firemonkeys.com.au/</a>
</td></tr></tbody></table><div class="editoronly" style="display:none;"></div>
<p><b>Firemonkeys</b> ist ein <a href="Australien" title="Australien">australischer</a> Videospielentwickler mit Sitz in <a href="Melbourne" title="Melbourne">Melbourne</a>. Es ist ein Tochterunternehmen des amerikanischen Computerspiel-Publishers <a href="Electronic_Arts" title="Electronic Arts">Electronic Arts</a>. Das Studio entstand 2012 aus der Zusammenlegung der Entwicklerstudios Firemint und Ironmonkey Studios.
</p>

<div class="mw-heading mw-heading2"><h2 id="Geschichte">Geschichte</h2></div>
<p>Das Unternehmen wurde 1999 von Robert Murray in <a href="Richmond_(Victoria)" title="Richmond (Victoria)">Richmond (Victoria)</a> gegründet und firmierte zunächst unter dem Namen nDimensional Software (bis 2002) bzw. ndWare.<sup id="cite_ref-1" class="reference"><a href="#cite_note-1"><span class="cite-bracket">[</span>1<span class="cite-bracket">]</span></a></sup> Ab 2004 operierte es dann unter dem Namen Firemint.<sup id="cite_ref-2" class="reference"><a href="#cite_note-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup> 2002 entwickelte das Studio sein erstes Spiel <i>Nicktoons Racing</i> für den <a href="Game_Boy_Advance" title="Game Boy Advance">Game Boy Advance</a>. 2009 hatte es seinen größten Erfolg mit <i>Flight Control</i> und <i>Real Racing</i>. Auf letzterem folgte <i>Real Racing 2</i>. Im Januar 2011 übernahm Firemint zeitweise das australische Entwicklerstudio Infinite Interactive (<i>Puzzle Quest</i>, <i><a href="Warlords%3A_Battlecry_3" title="Warlords: Battlecry 3">Warlords Battlecry 3</a></i>) von Steve Fawkner.<sup id="cite_ref-3" class="reference"><a href="#cite_note-3"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup> Im Mai 2011 kündigte dann der amerikanische Publisher <a href="Electronic_Arts" title="Electronic Arts">Electronic Arts</a> an, Firemint übernehmen zu wollen.<sup id="cite_ref-4" class="reference"><a href="#cite_note-4"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup> Dies führte im Januar 2012 wieder zur Trennung von Infinite Interactive, dessen Gründer unabhängig von einem großen Konzern bleiben wollte.<sup id="cite_ref-5" class="reference"><a href="#cite_note-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup>
</p><p>Der neue Eigner legte Firemint im Juli 2012 mit den Ironmonkey Studios, einer weiteren australischen Tochtergesellschaft von EA, unter dem neuen Namen Firemonkeys zusammen.<sup id="cite_ref-6" class="reference"><a href="#cite_note-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup> Die Ironmonkey Studios waren 2010 von EA übernommen worden und hatten Mobile-Ableger zu den EA-Spielereihen <i><a href="Need_for_Speed" title="Need for Speed">Need for Speed</a></i>, <i><a href="Mass_Effect" title="Mass Effect">Mass Effect</a></i>, <i><a href="Dead_Space" title="Dead Space">Dead Space</a></i> und <i><a href="Mirror%E2%80%99s_Edge" title="Mirror’s Edge">Mirror’s Edge</a></i> entwickelt.<sup id="cite_ref-7" class="reference"><a href="#cite_note-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup>
</p><p>Das fusionierte Entwicklerstudio zeichnete für die <a href="IOS_(Betriebssystem)" title="IOS (Betriebssystem)">iOS</a>- und <a href="Android_(Betriebssystem)" title="Android (Betriebssystem)">Android</a>-Version von <i>Need For Speed: Most Wanted</i> sowie für das Spiel <i><a href="Need_for_Speed%3A_No_Limits" class="mw-redirect" title="Need for Speed: No Limits">Need for Speed: No Limits</a></i> verantwortlich. Zudem entwickelte es 2013 <i>Real Racing 3</i>. 2019 wurden im Kontext einer größeren Entlassungswelle bei Spieleentwicklern weltweit rund ein Viertel der bis dahin 200 Mitarbeiter entlassen, was als größerer Einschnitt für die gesamte australische Spieleentwicklerszene wahrgenommen wurde.<sup id="cite_ref-8" class="reference"><a href="#cite_note-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup>
</p>
<div class="mw-heading mw-heading2"><h2 id="Veröffentlichte_Titel"><span id="Ver.C3.B6ffentlichte_Titel"></span>Veröffentlichte Titel</h2></div>
<div class="mw-heading mw-heading3"><h3 id="Als_Firemint_Studios">Als Firemint Studios</h3></div>
<ul><li>2002: <i>Nicktoons Racing</i> (Game Boy Advance)</li>
<li>2003: <i>Soul Daddy in LA</i> (Mobile)</li>
<li>2003: <i>Soul Daddy BKB</i> (Mobile)</li>
<li>2003: <i>Tokyo Fighter</i> (Mobile)</li>
<li>2004: <i>Ryan Giggs International</i> (Mobile)</li>
<li>2004: <i>Black Rain: Revenge</i> (Mobile)</li>
<li>2005: <i>Star Trek: The Cold Enemy</i> (Mobile)</li>
<li>2005: <i>NBA 1 on 1 2006</i> (Mobile)</li>
<li>2005: <i>Snood 2: On Vacation</i> (Mobile)</li>
<li>2006: <i>Sopranos Poker</i> (Mobile)</li>
<li>2006: <i>Socceroos: Path to Glory</i> (Mobile)</li>
<li>2006: <i>Madden NFL 07 3D</i> (Mobile)</li>
<li>2006: <i>Need for Speed: Most Wanted</i> (Mobile)</li>
<li>2007: <i>Tinker Bell: Fly!</i> (Mobile)</li>
<li>2007: <i>The Fast &amp; the Furious: Fugitive</i> (Mobile)</li>
<li>2007: <i>Ratatouille</i> (Mobile)</li>
<li>2007: <i>Madden NFL 08 3D</i> (Mobile)</li>
<li>2007: <i>FIA World Rally Championship</i> (Mobile)</li>
<li>2007: <i>Nicktoons: Attack of the Toybots</i> (Game Boy Advance)</li>
<li>2008: <i>Project Joystick: Dung</i> (Mobile, PC)</li>
<li>2008: <i>The Sims DJ</i> (iPod)</li>
<li>2008: <i>Madden NFL 09 3D</i> (Mobile)</li>
<li>2008: <i>The Fast and the Furious: Pink Slip 3D</i> (iOS, Mobile)</li>
<li>2008: <i>Back at the Barnyard: Slop Bucket Games</i> (Nintendo DS)</li>
<li>2009: <i>Flight Control</i> (iOS, Windows Phone)</li>
<li>2009: <i>Real Racing</i> (iOS)</li>
<li>2010: <i>Flight Control</i> (Nintendo DS)</li>
<li>2010: <i>Flight Control HD</i> (PlayStation 3)</li>
<li>2010: <i>Real Racing 2</i> (iOS, Android, Mac OS)</li>
<li>2011: <i>Spy Mouse</i> (iOS, Android)</li>
<li>2012: <i>Flight Control Rocket</i> (iOS, Windows Phone)</li></ul>
<div class="mw-heading mw-heading3"><h3 id="Als_Ironmonkey_Studios">Als Ironmonkey Studios</h3></div>
<ul><li>2008: <i><a href="Need_for_Speed%3A_Undercover" title="Need for Speed: Undercover">Need for Speed: Undercover</a></i> (Blackberry, Mobile, N-Gage, webOS, Windows Mobile, iOS)</li>
<li>2009: <i>The Simpsons Arcade for iPhone</i> (iOS)</li>
<li>2009: <i><a href="Need_for_Speed%3A_Shift" title="Need for Speed: Shift">Need for Speed: Shift</a></i> (iOS)</li>
<li>2010: <i><a href="Mirror%E2%80%99s_Edge" title="Mirror’s Edge">Mirror’s Edge</a></i> (iOS)</li>
<li>2010: <i><a href="Need_for_Speed%3A_Hot_Pursuit" title="Need for Speed: Hot Pursuit">Need for Speed: Hot Pursuit</a></i> (iOS)</li>
<li>2011: <i><a href="Dead_Space" title="Dead Space">Dead Space</a></i> (iOS)</li>
<li>2012: <i><a href="Mass_Effect_Infiltrator" class="mw-redirect" title="Mass Effect Infiltrator">Mass Effect: Infiltrator</a></i> (iOS)</li></ul>
<div class="mw-heading mw-heading3"><h3 id="Als_Firemonkey_Studios">Als Firemonkey Studios</h3></div>
<ul><li>2011: <i><a href="Die_Sims_FreiSpiel" title="Die Sims FreiSpiel">Die Sims FreiSpiel</a></i> (iOS, Android, Kindle Fire, Blackberry, Windows Phone)</li>
<li>2012: <i><a href="Need_for_Speed%3A_Most_Wanted_(2012)" title="Need for Speed: Most Wanted (2012)">Need for Speed: Most Wanted</a></i> (iOS, Android)</li>
<li>2013: <i><a href="Real_Racing_3" title="Real Racing 3">Real Racing 3</a></i> (iOS, Android)</li>
<li>2015: <i><a href="Need_for_Speed%3A_No_Limits" class="mw-redirect" title="Need for Speed: No Limits">Need for Speed: No Limits</a></i> (iOS, Android)</li>
<li>2018: <i><a href="Die_Sims_Mobile" title="Die Sims Mobile">Die Sims Mobile</a></i> (iOS, Android)</li></ul>
<div class="mw-heading mw-heading2"><h2 id="Weblinks">Weblinks</h2></div>
<ul><li><a rel="nofollow" class="external text" href="http://www.firemonkeys.com.au/">Offizielle Website</a></li>
<li><a rel="nofollow" class="external text" href="https://www.mobygames.com/company/firemonkeys"><span style="font-style:italic;">Firemonkeys</span></a> bei <a href="MobyGames" title="MobyGames">MobyGames</a> (englisch)</li></ul>
<div class="mw-heading mw-heading2"><h2 id="Einzelnachweise">Einzelnachweise</h2></div>
<ol class="references">
<li id="cite_note-1"><span class="mw-cite-backlink"><a href="#cite_ref-1">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://www.imore.com/developer-spotlight-robert-murray-firemint"><i>Developer Spotlight: Robert Murray of Firemint.</i></a> 16.&nbsp;Mai 2011,<span class="Abrufdatum"> abgerufen am 4.&nbsp;August 2021</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AFiremonkeys+Studios&amp;rft.title=Developer+Spotlight%3A+Robert+Murray+of+Firemint&amp;rft.description=Developer+Spotlight%3A+Robert+Murray+of+Firemint&amp;rft.identifier=https%3A%2F%2Fwww.imore.com%2Fdeveloper-spotlight-robert-murray-firemint&amp;rft.date=2011-05-16">&nbsp;</span></span>
</li>
<li id="cite_note-2"><span class="mw-cite-backlink"><a href="#cite_ref-2">↑</a></span> <span class="reference-text">Ryan Rigney: <cite style="font-style:italic">Buttonless: Incredible iPhone and iPad Games and the Stories Behind Them</cite>. CRC Press, 2016, ISBN 978-1-4665-1535-2, <span style="white-space:nowrap">S.<span style="display:inline-block;width:.2em">&nbsp;</span>84</span>.<span class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rfr_id=info:sid/de.wikipedia.org:Firemonkeys+Studios&amp;rft.au=Ryan+Rigney&amp;rft.btitle=Buttonless%3A+Incredible+iPhone+and+iPad+Games+and+the+Stories+Behind+Them&amp;rft.date=2016&amp;rft.genre=book&amp;rft.isbn=9781466515352&amp;rft.pages=84&amp;rft.pub=CRC+Press" style="display:none">&nbsp;</span></span>
</li>
<li id="cite_note-3"><span class="mw-cite-backlink"><a href="#cite_ref-3">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://www.mcvuk.com/development-news/firemint-acquires-infinite-interactive/"><i>Firemint acquires Infinite Interactive.</i></a> In: <i><a href="MCV/Develop" title="MCV/Develop">MCV/Develop</a>.</i> 4.&nbsp;Januar 2011,<span class="Abrufdatum"> abgerufen am 4.&nbsp;August 2021</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AFiremonkeys+Studios&amp;rft.title=Firemint+acquires+Infinite+Interactive&amp;rft.description=Firemint+acquires+Infinite+Interactive&amp;rft.identifier=https%3A%2F%2Fwww.mcvuk.com%2Fdevelopment-news%2Ffiremint-acquires-infinite-interactive%2F&amp;rft.date=2011-01-04&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-4"><span class="mw-cite-backlink"><a href="#cite_ref-4">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://www.gamepro.de/artikel/electronic-arts-uebernahme-publisher-kauft-firemint,1969836.html"><i>Electronic Arts - Publisher kauft iPhone/iPad-Entwickler Firemint.</i></a> In: <i><a href="GamePro" title="GamePro">GamePro</a>.</i> 4.&nbsp;Mai 2011,<span class="Abrufdatum"> abgerufen am 4.&nbsp;August 2021</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AFiremonkeys+Studios&amp;rft.title=Electronic+Arts+-+Publisher+kauft+iPhone%2FiPad-Entwickler+Firemint&amp;rft.description=Electronic+Arts+-+Publisher+kauft+iPhone%2FiPad-Entwickler+Firemint&amp;rft.identifier=https%3A%2F%2Fwww.gamepro.de%2Fartikel%2Felectronic-arts-uebernahme-publisher-kauft-firemint%2C1969836.html&amp;rft.date=2011-05-04&amp;rft.language=de">&nbsp;</span></span>
</li>
<li id="cite_note-5"><span class="mw-cite-backlink"><a href="#cite_ref-5">↑</a></span> <span class="reference-text"><span class="cite">Alexander Sliwinski: <a rel="nofollow" class="external text" href="https://www.engadget.com/2012-07-25-more-puzzle-quest-coming-from-reborn-indie-infinite-interactive.html"><i>More Puzzle Quest coming from reborn indie Infinite Interactive.</i></a> In: <i><a href="Engadget" title="Engadget">Engadget</a>.</i><span class="Abrufdatum"> Abgerufen am 4.&nbsp;August 2021</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AFiremonkeys+Studios&amp;rft.title=More+Puzzle+Quest+coming+from+reborn+indie+Infinite+Interactive&amp;rft.description=More+Puzzle+Quest+coming+from+reborn+indie+Infinite+Interactive&amp;rft.identifier=https%3A%2F%2Fwww.engadget.com%2F2012-07-25-more-puzzle-quest-coming-from-reborn-indie-infinite-interactive.html&amp;rft.creator=Alexander+Sliwinski&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-6"><span class="mw-cite-backlink"><a href="#cite_ref-6">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://www.gameswelt.de/ironmonkey-studios/news/ea-legt-ironmonkey-und-firemint-zusammen-165234"><i>Firemonkeys: EA legt IronMonkey und Firemint zusammen.</i></a> In: <i><a href="Gameswelt" title="Gameswelt">Gameswelt</a>.</i> 25.&nbsp;Juli 2012,<span class="Abrufdatum"> abgerufen am 4.&nbsp;August 2021</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AFiremonkeys+Studios&amp;rft.title=Firemonkeys%3A+EA+legt+IronMonkey+und+Firemint+zusammen&amp;rft.description=Firemonkeys%3A+EA+legt+IronMonkey+und+Firemint+zusammen&amp;rft.identifier=https%3A%2F%2Fwww.gameswelt.de%2Fironmonkey-studios%2Fnews%2Fea-legt-ironmonkey-und-firemint-zusammen-165234&amp;rft.date=2012-07-25&amp;rft.language=de">&nbsp;</span></span>
</li>
<li id="cite_note-7"><span class="mw-cite-backlink"><a href="#cite_ref-7">↑</a></span> <span class="reference-text"><span class="cite">Spanner Spencer: <a rel="nofollow" class="external text" href="https://www.pocketgamer.biz/news/18696/ironmonkey-studios-allegedly-acquired-by-ea/"><i>IronMonkey Studios allegedly acquired by EA.</i></a> In: <i>PocketGamer.biz.</i><span class="Abrufdatum"> Abgerufen am 4.&nbsp;August 2021</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AFiremonkeys+Studios&amp;rft.title=IronMonkey+Studios+allegedly+acquired+by+EA&amp;rft.description=IronMonkey+Studios+allegedly+acquired+by+EA&amp;rft.identifier=https%3A%2F%2Fwww.pocketgamer.biz%2Fnews%2F18696%2Fironmonkey-studios-allegedly-acquired-by-ea%2F&amp;rft.creator=Spanner+Spencer">&nbsp;</span></span>
</li>
<li id="cite_note-8"><span class="mw-cite-backlink"><a href="#cite_ref-8">↑</a></span> <span class="reference-text"><span class="cite">Alex Walker: <a rel="nofollow" class="external text" href="https://kotaku.com/eas-australian-studio-hit-by-massive-layoffs-1832803802"><i>EA's Australian Studio Hit By Massive Layoffs.</i></a> In: <i><a href="Kotaku" title="Kotaku">Kotaku</a>.</i><span class="Abrufdatum"> Abgerufen am 4.&nbsp;August 2021</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AFiremonkeys+Studios&amp;rft.title=EA%27s+Australian+Studio+Hit+By+Massive+Layoffs&amp;rft.description=EA%27s+Australian+Studio+Hit+By+Massive+Layoffs&amp;rft.identifier=https%3A%2F%2Fkotaku.com%2Feas-australian-studio-hit-by-massive-layoffs-1832803802&amp;rft.creator=Alex+Walker&amp;rft.language=en">&nbsp;</span></span>
</li>
</ol></div><!--htdig_noindex--><div><div class="zim-footer">
Dieser Artikel wurde von <a class="external text" title="Zuletzt bearbeitet am 2024-07-18" href="https://de.wikipedia.org/wiki/?title=Firemonkeys_Studios&amp;oldid=246857075">Wikipedia</a> herausgegeben. Der Text ist unter <a class="external text" href="https://creativecommons.org/licenses/by-sa/4.0/deed.de">Creative Commons Attribution-Share Alike 4.0</a> verfügbar, sofern nicht anders angegeben. Für die Mediendateien können zusätzliche Bedingungen gelten.
</div>
</div><!--/htdig_noindex--></div>
</div>
</main>
</div>
</div>
</div>
<script src="./_webp_/webpHandler.js"></script>

</body></html>